Identification
Personal identification
- Full name
- Phil Lopes
Citation names
- Lopes, Phil
Author identifiers
- Ciência ID
- 8018-E267-2165
- ORCID iD
- 0000-0002-9567-5806
Email addresses
- phil.lopes@ulusofona.pt (Professional)
Websites
- http://phil-lopes.com (Personal)
- https://scholar.google.com/citations?user=VjbpJCEAAAAJ&hl=en (Scholar)
Knowledge fields
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Exact Sciences - Computer and Information Sciences - Computer Sciences
- Medical and Health Sciences - Basic Medicine - Neurosciences
- Medical and Health Sciences - Basic Medicine - Neurosciences
Languages
Language | Speaking | Reading | Writing | Listening | Peer-review |
---|---|---|---|---|---|
English (Mother tongue) | |||||
Portuguese (Mother tongue) | |||||
French | Advanced (C1) | Advanced (C1) | Advanced (C1) | Proficiency (C2) | Advanced (C1) |
Education
Degree | Classification | |
---|---|---|
2017/12/04
Concluded
|
Artificial Intelligence in Digital Games (Doctor of Philosophy)
University of Malta, Malta
"Generating Multifaceted Content in Games: A study on Levels and Sound" (THESIS/DISSERTATION)
|
|
2012/07/01
Concluded
|
Engenharia Informática (Mestrado)
Major in Intelligencia Artificial
Universidade de Lisboa Faculdade de Ciências, Portugal
|
|
2010/07/01
Concluded
|
Engenharia Informática (Licenciatura)
Universidade de Lisboa Faculdade de Ciências, Portugal
|
Affiliation
Science
Category Host institution |
Employer | |
---|---|---|
2019/01/01 - 2020/12/31 | Postdoc (Research) | École polytechnique fédérale de Lausanne Faculte Informatique et Communications, Switzerland |
École polytechnique fédérale de Lausanne Faculte Informatique et Communications, Switzerland | ||
2017/04/01 - 2018/12/31 | Postdoc (Research) | Université de Genève Bâtiment de Batelle, Switzerland |
Université de Genève Bâtiment de Batelle, Switzerland | ||
2013/10/30 - 2016/12/31 | Research Assistant (Research) | University of Malta, Malta |
University of Malta, Malta |
Teaching in Higher Education
Category Host institution |
Employer | |
---|---|---|
2021/07/01 - Current | Assistant Professor (University Teacher) | Universidade Lusófona, Portugal |
Universidade Lusófona, Portugal |
Projects
Grant
Designation | Funders | |
---|---|---|
2023/01/20 - Current | Empowered Participation through Ideating Cultural Worlds and Environments: youth imagining, creating and exchanging cultural
values and heritage through game-making
Researcher
Horizon Europe, Belgium
|
Ongoing
|
Contract
Designation | Funders | |
---|---|---|
2022/01/03 - 2024/01/02 | PlayersAll: media agency and empowerment<br>
EXPL/COM-OUT/0882/2021
Associação para a Inovação e Desenvolvimento da FCT, Portugal
|
Fundação para a Ciência e a Tecnologia
Ongoing
|
Outputs
Publications
Conference paper |
|
Conference poster |
|
Journal article |
|
Activities
Supervision
Thesis Title Role |
Degree Subject (Type) Institution / Organization |
|
---|---|---|
2024/01/01 - Current | Evaluating the CineDESK - The new age of teaching movie-making
Supervisor
|
Cinematography, Human-Computer Interaction, Learning Technologies (PhD)
Zürcher Hochschule der Künste, Switzerland
Universidade Lusófona, Portugal |
2023/09/01 - Current | New Wave of Horror - Analyzing the Evolution of Horror Games in the Contemporary World
Supervisor
|
Game Studies, Humanities, Game Design (PhD)
Universidade Lusófona, Portugal
|
2022/04/01 - Current | Player Profiling in Tabletop Roleplaying Games
Supervisor
|
Machine Learning, Game Design and Boardgames (PhD)
Universidade Lusófona, Portugal
|
2021/09/01 - Current | Virtual Reality project: Exploring interaction and movement and its impact on emotional intensity
Supervisor
|
Ciências Biomédicas (Master)
Universidade Nova de Lisboa, Portugal
Universidade Lusófona, Portugal |
2021/09/01 - 2022/06/09 | Development of a statistical model for dynamic difficulty adjustment of a VR game for upper-limb rehabilitation
Supervisor
|
Ciências Biomédicas (Master)
Universidade Nova de Lisboa, Portugal
Universidade Lusófona, Portugal |
2021/09/16 - 2022/06/03 | Behind the Door: Exploring Horror VR Game Interaction and its Influence on Anxiety
Supervisor
|
Affective Computing, Biomedical Analysis, HCI (Master)
Universidade Lusófona, Portugal
Universidade Nova de Lisboa, Portugal |
Event organisation
Event name Type of event (Role) |
Institution / Organization | |
---|---|---|
2024/05/06 - 2024/05/06 | AI in Games is an Event Organised by the Masters in AI for Games @ Lusófona University, and in collaboration with Game Design
and Playful Media and REPLAY Master Courses.
The event brings together industry, academics, students and enthusiasts alike to reflect on the current landscape of artificial
intelligence in the field of digital games. This event looks at the current trends, including topics such as Procedural Content
Generation, NPC Behaviours, LLMs for Interactive Narratives, Player Profiling, Automatic QA testing and Mixed-Initiative Tools. (2024/05/06 - 2024/05/06)
Symposium (Co-organisor)
|
Universidade Lusófona, Portugal |
2021/10/01 - 2023/04/20 | Phil Lopes is the General Chair of the Internacional Conference on the Foundation of Digital Games, which will take place
in April 2023, in Lisbon, Portugal. (2022/12/31 - 2023/04/16)
Conference (President of the Organising Committee)
|
Universidade Lusófona, Portugal |
2019/10/01 - 2020/09/20 | Proceedings Chair at the IEEE Foundations of Digital Games 2020 (2020/09/15 - 2020/09/18)
Conference (Member of the Organising Committee)
|
IEEE, United States |
Committee member
Activity description Role |
Institution / Organization | |
---|---|---|
2017/07/01 - 2019/07/01 | Organization Assistant for Conference and Journal matters
Member
|
Association for the Advancement of Affective Computing, United Kingdom |
Course / Discipline taught
Academic session | Degree Subject (Type) | Institution / Organization | |
---|---|---|---|
2023/09/01 - Current | Director of the M.Sc. in Artificial Intelligence for Games | Artificial Intelligence for Games (Mestrado) | Universidade Lusófona, Portugal |
Distinctions
Award
2024 | The 2024 IEEE Transactions on Games Outstanding Paper Award for the Paper "Impact of visual and sound orchestration on physiological
arousal and tension in a horror game"
IEEE Computational Intelligence Society, United States
|
2024 | The 2024 IEEE Transactions on Games Best Reviewer Award
IEEE Computational Intelligence Society, United States
|