Identification
Personal identification
- Full name
- Pedro Miguel Alves Fernandes
Citation names
- Fernandes, Pedro M. A.
Author identifiers
- Ciência ID
- B516-784E-B3B7
- ORCID iD
- 0000-0001-6676-882X
Languages
Language | Speaking | Reading | Writing | Listening | Peer-review |
---|---|---|---|---|---|
Portuguese (Mother tongue) | |||||
English | Proficiency (C2) | Proficiency (C2) | Advanced (C1) | Proficiency (C2) | Proficiency (C2) |
Education
Degree | Classification | |
---|---|---|
2023 - 2026
Ongoing
|
Media Art and Communication (Doutoramento)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
|
2021 - 2023
Concluded
|
Game Design and Playful Media (Mestrado)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
"Dynamic Difficulty Adjustment to Improve Player Experience in Games for Rehabilitation" (THESIS/DISSERTATION)
|
18 |
2018 - 2021
Concluded
|
Videogames (Licenciatura)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
15 |
Projects
Grant
Designation | Funders | |
---|---|---|
2024/02 - 2024/12/31 | Games Inclusion Lab: Participatory Media Creation Processes for Accessibility
2022.07939.PTDC
Researcher
Associação para a Inovação e Desenvolvimento da FCT, Portugal
|
Fundação para a Ciência e a Tecnologia
Ongoing
|
2023/03 - 2024/02 | EPIC-WE - Empowered Participation through Ideating Cultural Worlds and Environments
Researcher
|
Horizon 2020
Ongoing
|
2022/03 - 2023/03 | PlayersAll: media agency and empowerment
Researcher
|
Fundação para a Ciência e a Tecnologia
Ongoing
|
Outputs
Publications
Book chapter |
|
Conference paper |
|
Journal article |
|
Activities
Oral presentation
Presentation title | Event name Host (Event location) |
|
---|---|---|
2024/05/30 | "Searching for what defines digital horror games in 2010s' new wave of horror" | Horror Studies Now
Horror Studies Research Group at Northumbria University (UK) (Newcastle upon Tyne, United Kingdom)
|
2024/05/24 | "Subtractive Design Practices and 2010's New Wave of Indie Horror Games" | Foundations of Digital Games (FDG 2024)
Worcester Polytechnic Institute (WPI) (Worcester, United States)
|
2024/01/09 | "A new wave of horror: Analyzing the game design trends of 2010s first-person indie horror movement" | Playful by Design
Lusófona University (Lisbon, Portugal)
|
2023/11/23 | "Criação de narrativas para jogos de terror" // "How horror games use narratives" | Lisboa Games Week
Feira Internacional de Lisboa (FIL) (Lisbon, Portugal)
|
2023/08/23 | "Early playtesting with clients and therapists of more game-like therapy" | IEEE Conference on Games
Northeastern University (Boston, United States)
|
2023/08/23 | "Playing Pong without a TV Screen: an Alternative controller game" | IEEE Conference on Games
Northeastern University (Boston, United States)
|
2022/09/20 | "Jogos com controlos alternativos: design de jogos para diversão e bem-estar" | II Congresso Internacional sobre Metodologia (Qualis2022)
DEE International Publishing (Coimbra, Portugal)
|
2021/06/24 | "Learning engagement in a pre-alpha version of an educational game: evaluation and proposed solutions" | 8th International Congress of Audiovisual Researchers
Lusófona University (Lisboa, Portugal)
|
2020/11 | "SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition" | Videojogos 2020 - the 12th Internacional Conference on Videogame Sciences and Arts
Polytechnic Institute of Bragança (Mirandela, Portugal)
|
Event participation
Activity description Type of event |
Event name Institution / Organization |
|
---|---|---|
2024/03/21 - 2024/03/22 | Participated in a round table where PhD students discussed their research projects with other researchers
Round table
|
FilmEU DOCTUS - Media Arts Back & Forth
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2023/09/29 - 2023/09/29 | Presented projects at the European Researchers' Night (2023) in Lisbon, Portugal.
Exhibition
|
European Researchers' Night (2023)
Museu Nacional de História Natural e Ciência, Portugal
|
2023/05/23 - 2023/05/23 | Presented the PlayersAll project (EXPL/COM-OUT/0882/2021) in a research meet-up held at IADE in Lisbon, Portugal.
Meeting
|
Game based-formats to enhance creativity and innovation funnels
Universidade Europeia IADE Faculdade de Design Tecnologia e Comunicação, Portugal
|
2023/04/11 - 2023/04/14 | Presented projects at the 'Games and Demos' track of Foundations of Digital Games (FDG 2023) in Lisbon, Portugal.
Conference
|
Foundations of Digital Games (FDG 2023)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2022/10/10 - 2022/10/16 | Presented projects at the Feira Internacional de Ciência (FIC.A 2022) in Oeiras, Portugal.
Festival
|
Feira Internacional de Ciência (FIC.A 2022)
Camara Municipal Oeiras, Portugal
|
2022/09/30 - 2022/09/30 | Presented projects at the European Researchers' Night (2022) in Lisbon, Portugal.
Exhibition
|
European Researchers' Night (2022)
Museu Nacional de História Natural e Ciência, Portugal
|
2022/07/15 - 2022/07/22 | Presented the 'HexPong' multimedia project at Lusófona University's Over&Out event.
Exhibition
|
Over&Out
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2022/06/20 - 2022/06/23 | Presented the 'HexPong' multimedia project on the International Conference on Live Interfaces 2022.
Conference
|
International Conference on Live Interfaces 2022
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
Ad Hoc journal article review
Journal title (ISSN) | Publisher | |
---|---|---|
2024/10/07 - 2024/10/18 | International Journal of Games and Social Impact (IJGSI) ( 2975-8386) |
Conference scientific committee
Conference name | Conference host | |
---|---|---|
2023/11 - 2024/01 | Foundations of Digital Games (FDG 2024) | Worcester Polytechnic Institute (WPI) |