
Curriculum Vitae
Pedro Miguel Alves Fernandes
Pedro M. A. Fernandes completed Lusófona University's BA in Videogames (2021) and the MA in Game Design and Playful Media
(2023). They have published peer-reviewed articles and worked on funded projects (FCT and H2020) as a researcher.
They are currently enroled in the PhD in Media Art and Communication by the same university, and are working on the FCT-funded
GameIN project as a researcher.
Identification
Personal identification
- Full name
- Pedro Miguel Alves Fernandes
Citation names
- Fernandes, Pedro M. A.
Author identifiers
- Ciência ID
- B516-784E-B3B7
- ORCID iD
- 0000-0001-6676-882X
Languages
Language | Speaking | Reading | Writing | Listening | Peer-review |
---|---|---|---|---|---|
Portuguese (Mother tongue) | |||||
English | Proficiency (C2) | Proficiency (C2) | Advanced (C1) | Proficiency (C2) | Proficiency (C2) |
Education
Degree | Classification | |
---|---|---|
2023 - 2026
Ongoing
|
Media Art and Communication (Doutoramento)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
|
2021 - 2023
Concluded
|
Game Design and Playful Media (Mestrado)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
"Dynamic Difficulty Adjustment to Improve Player Experience in Games for Rehabilitation" (THESIS/DISSERTATION)
|
18 |
2018 - 2021
Concluded
|
Videogames (Licenciatura)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
15 |
Projects
Grant
Designation | Funders | |
---|---|---|
2024/02 - 2024/12/31 | Games Inclusion Lab: Participatory Media Creation Processes for Accessibility
2022.07939.PTDC
Researcher
Associação para a Inovação e Desenvolvimento da FCT, Portugal
|
Fundação para a Ciência e a Tecnologia
Ongoing
|
2023/03 - 2024/02 | EPIC-WE - Empowered Participation through Ideating Cultural Worlds and Environments
Researcher
|
Horizon 2020
Ongoing
|
2022/03 - 2023/03 | PlayersAll: media agency and empowerment
Researcher
|
Fundação para a Ciência e a Tecnologia
Ongoing
|
Outputs
Publications
Book chapter |
|
Conference paper |
|
Journal article |
|
Report |
|
Activities
Oral presentation
Presentation title | Event name Host (Event location) |
|
---|---|---|
2025/03/04 | The role of newfound access to 3D development tools in 2010's New Wave of Horror | I Early Career Scholars Conference
Lusófona University (Lisbon, Portugal)
|
2024/05/30 | "Searching for what defines digital horror games in 2010s' new wave of horror" | Horror Studies Now
Horror Studies Research Group at Northumbria University (UK) (Newcastle upon Tyne, United Kingdom)
|
2024/05/24 | "Subtractive Design Practices and 2010's New Wave of Indie Horror Games" | Foundations of Digital Games (FDG 2024)
Worcester Polytechnic Institute (WPI) (Worcester, United States)
|
2024/01/09 | "A new wave of horror: Analyzing the game design trends of 2010s first-person indie horror movement" | Playful by Design
Lusófona University (Lisbon, Portugal)
|
2023/11/23 | "Criação de narrativas para jogos de terror" // "How horror games use narratives" | Lisboa Games Week
Feira Internacional de Lisboa (FIL) (Lisbon, Portugal)
|
2023/08/23 | "Early playtesting with clients and therapists of more game-like therapy" | IEEE Conference on Games
Northeastern University (Boston, United States)
|
2023/08/23 | "Playing Pong without a TV Screen: an Alternative controller game" | IEEE Conference on Games
Northeastern University (Boston, United States)
|
2022/09/20 | "Jogos com controlos alternativos: design de jogos para diversão e bem-estar" | II Congresso Internacional sobre Metodologia (Qualis2022)
DEE International Publishing (Coimbra, Portugal)
|
2021/06/24 | "Learning engagement in a pre-alpha version of an educational game: evaluation and proposed solutions" | 8th International Congress of Audiovisual Researchers
Lusófona University (Lisboa, Portugal)
|
2020/11 | "SimpAI: Evolutionary Heuristics for the ColorShapeLinks Board Game Competition" | Videojogos 2020 - the 12th Internacional Conference on Videogame Sciences and Arts
Polytechnic Institute of Bragança (Mirandela, Portugal)
|
Event participation
Activity description Type of event |
Event name Institution / Organization |
|
---|---|---|
2024/03/21 - 2024/03/22 | Participated in a round table where PhD students discussed their research projects with other researchers
Round table
|
FilmEU DOCTUS - Media Arts Back & Forth
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2023/09/29 - 2023/09/29 | Presented projects at the European Researchers' Night (2023) in Lisbon, Portugal.
Exhibition
|
European Researchers' Night (2023)
Museu Nacional de História Natural e Ciência, Portugal
|
2023/05/23 - 2023/05/23 | Presented the PlayersAll project (EXPL/COM-OUT/0882/2021) in a research meet-up held at IADE in Lisbon, Portugal.
Meeting
|
Game based-formats to enhance creativity and innovation funnels
Universidade Europeia IADE Faculdade de Design Tecnologia e Comunicação, Portugal
|
2023/04/11 - 2023/04/14 | Presented projects at the 'Games and Demos' track of Foundations of Digital Games (FDG 2023) in Lisbon, Portugal.
Conference
|
Foundations of Digital Games (FDG 2023)
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2022/10/10 - 2022/10/16 | Presented projects at the Feira Internacional de Ciência (FIC.A 2022) in Oeiras, Portugal.
Festival
|
Feira Internacional de Ciência (FIC.A 2022)
Camara Municipal Oeiras, Portugal
|
2022/09/30 - 2022/09/30 | Presented projects at the European Researchers' Night (2022) in Lisbon, Portugal.
Exhibition
|
European Researchers' Night (2022)
Museu Nacional de História Natural e Ciência, Portugal
|
2022/07/15 - 2022/07/22 | Presented the 'HexPong' multimedia project at Lusófona University's Over&Out event.
Exhibition
|
Over&Out
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
2022/06/20 - 2022/06/23 | Presented the 'HexPong' multimedia project on the International Conference on Live Interfaces 2022.
Conference
|
International Conference on Live Interfaces 2022
Universidade Lusófona de Humanidades e Tecnologias, Portugal
|
Ad Hoc journal article review
Journal title (ISSN) | Publisher | |
---|---|---|
2024/10/07 - 2024/10/18 | International Journal of Games and Social Impact (IJGSI) ( 2975-8386) | |
2024/10/07 - 2024/10/14 | The International Journal of Games and Social Impact (IJGSI) (2975-8386) |
Conference scientific committee
Conference name | Conference host | |
---|---|---|
2023/11 - 2024/01 | Foundations of Digital Games (FDG 2024) | Worcester Polytechnic Institute (WPI) |