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Ana Pinha has a Bachelor's degree in Information and Communication Technologies and Master's degree in Computer Science from the Faculty of Sciences at the University of Lisbon. Her Master's research project involved software development using Virtual Humans to train students and professionals in Pharmaceutical Sciences. She has gained practical experience working as a software developer in various IT companies, where she honed her programming skills and gained experience with various development frameworks. She is fluent in English, and received French language training in the work environment. Currently, Ana is pursuing a PhD in Computer Science - New Media and Pervasive Systems at Lusófona University, where she works on topics related to Artificial Intelligence and Human-Computer Interaction. She also serves as a co-supervisor for undergraduate students' internships and teaches programming classes in the Video Games Bachelor's degree program. Ana has gained extensive experience in developing activities and games within virtual environments using Unity, VR and psycho-physiologic signal acquisition toolkits for various studies. She is also a student researcher at HEI-Lab R&D Unit and received research scholarships for the "UCore" project from ILIND in February 2022 and the "SexHealth & ProstateCancer" project from FPCEUP in partnership with HEI-Lab in September 2022. Currently a member of the GameTable Cost Action (https://www.cost.eu/actions/CA22145/)
Identification

Personal identification

Full name
Ana Jacinta Pessoa da Pinha

Citation names

  • Pinha, Ana

Author identifiers

Ciência ID
D216-65D5-B1B9
ORCID iD
0000-0001-9896-1149

Knowledge fields

  • Exact Sciences - Computer and Information Sciences

Languages

Language Speaking Reading Writing Listening Peer-review
Portuguese (Mother tongue)
English Proficiency (C2) Proficiency (C2) Proficiency (C2) Proficiency (C2) Advanced (C1)
Education
Degree Classification
2022/09 - 2025/07
Ongoing
Informática - Novos Media e Sistemas Ubíquos (Doutoramento)
Major in Inteligencia Artificial
Universidade Lusófona de Humanidades e Tecnologias, Portugal
2016
Concluded
Informática (Mestrado)
Major in Sem especialização
Universidade de Lisboa Faculdade de Ciências, Portugal
"Humanos virtuais no treino de competências de comunicação em ciências farmacêuticas" (THESIS/DISSERTATION)
2013
Concluded
Tecnologias de Informação e Comunicação (Licenciatura)
Universidade de Lisboa Faculdade de Ciências, Portugal
Affiliation

Teaching in Higher Education

Category
Host institution
Employer
2022/09/03 - Current Assistant (University Teacher) Universidade Lusófona de Humanidades e Tecnologias, Portugal
Projects

Grant

Designation Funders
2023/02 - Current GameTable - Computational Techniques for Tabletop Games Heritage
Researcher
European Cooperation in Science and Technology
Ongoing

Contract

Designation Funders
2022/02/21 - 2024/10/31 Digital Human-Environment and Interactions Labs
UIDB/05380/2020
PhD Student Fellow
Fundação para a Ciência e a Tecnologia
Concluded
Outputs

Publications

Conference paper
  1. Ferreira, Marta; Pinha, Ana; Fonseca, Micaela; Lopes, Phil. Corresponding author: Ferreira, Marta. "Behind the Door: Exploring Horror VR Game Interaction and its Influence on Anxiety". Lisbon, 2023.
    Published • 10.1145/3582437.3582482
  2. Cláudio, Ana Paula; Carmo, Maria Beatriz; Guerreiro, Mara Pereira; Cavaco, Afonso; Pinto, Vítor; Pinha, Ana. "Virtual humans playing the role of patients in self-medication consultations : perspectives of undergraduate pharmacy students". 2016.
Thesis / Dissertation
  1. Pinha, Ana Jacinta Pessoa da. "Humanos virtuais no treino de competências de comunicação em ciências farmacêuticas". Master, 2016. http://hdl.handle.net/10451/25789.
Activities

Course / Discipline taught

Academic session Degree Subject (Type) Institution / Organization
2023/09/01 - Current Programming Fundamentals Videogames (Licenciatura) Universidade Lusófona de Humanidades e Tecnologias, Portugal
2022/09/09 - Current Introduction to Computing Videogames (Licenciatura) Universidade Lusófona de Humanidades e Tecnologias, Portugal
2022/09/01 - Current Programming Languages I Videojogos (Licenciatura) Universidade Lusófona de Humanidades e Tecnologias, Portugal